e1 Orelhinha
Orelhinha is not a hero. Nor is he a villain. Sometimes he's brave, sometimes he's terrified. And, yes... he can be all of that at once. Some people think he's a bit of an idiot. Others say he's bland. Some like him precisely because he's sweet, a little naive, a little absent-minded. And that's okay. Orelhinha isn't trying to gain likes, labels, trophies, or applause. He doesn't deny what people say about him. He simply lives. He acts, makes mistakes, tries to understand, observes, and deals with what life throws his way. So, reader, don't expect anything more than that. Don't create wild expectations. This story doesn't promise superpowers. But whether you are rich or poor, Indian, American, Chinese — or just yourself — Orelhinha will be happy to know your reasons, your desires, and your knowledge. He will listen to everything. And he will choose only what makes sense to him, without trying to stop you from choosing what makes sense for your life. Because choosing is important. But it's not always possible to choose everything. Sometimes, all you can do is accept, take a deep breath, and do the best you can with what you have. And that, surprisingly, is already a lot.
Mind Castle
Totó is a collaborative robot who loves to fish, gets a little jealous of Cosquinha, and is also a transformer. He knows how to camouflage himself like a chameleon and never shows all that he can do at once. Have you thought about what he is capable of doing? You have? Well, think a little more.
é3 River of Diversity
Confuso lives up to his name. A pair of socks could be in the fridge and he probably wouldn't even notice. His spiraling eyes only reinforce his somewhat lost, somewhat distracted manner, which is his trademark.
Medoca
As the name suggests, Medoca is afraid. Afraid of almost everything.
It could be a cockroach, the rain, a strange noise… or even a tiny ant that seems to be staring too much.
On their face, drops of sweat appear uninvited. And, if you have a very attentive ear, you might hear a discreet tick-tock, tick-tock: it's Medoca's teeth chattering, trying to decide whether to run away, hide, or find courage.
Medoca is not weak or foolish. They just feel everything very quickly.
And, sometimes, that's exactly where the greatest courage is born.
"Have you read the book? Tell me what you thought!"
e4 Comic Book Museum
Ears, yes, Ears, also transforms like any normal boy when he sees something that makes him feel an envy that's hard to hold back. That's when Giant Envy appears, acting without permission, with an eye bigger than his forehead and a great desire to compare everything with everyone.
e13 Emotional Astronomical Mission
Emotional Astronomical Mission
In Search of a Friendly Civilization
The Emotional Astronomical Mission starts with a simple and profound question:
is there, somewhere in the universe, a friendly civilization?
The blue spaceship journeys on, carrying Orelhinha, his friends, and their feelings. They pass by sad planets, encounter angry beings, and traverse confusing regions of space. At each stop, they learn that not every encounter is easy, and that what is different often scares before it is understood.
Orelhinha believes that finding a friendly civilization is not just about discovering someone kind, but about learning to become someone capable of caring, listening, and respecting. His desire to conquer space transforms into a greater desire: to create true connections.
Medoca fears that the unknown might be dangerous. For him, the quest is to overcome fear without closing himself off.
Grudy, always clinging, seeks friendship all the time, afraid of being alone. He learns that friendship is not about holding on, but about trusting.
Totó, the collaborative robot, understands that a friendly civilization only exists where there is cooperation, clear rules, and respect.
Cosquinha realizes that lightness and playfulness are also ways of approaching others.
Throughout the mission, the explorers discover something essential:
a friendly civilization is not defined by its appearance, technology, or the planet it inhabits, but by how it deals with emotions.
At the end of the journey, the mission's greatest revelation emerges:
a friendly civilization begins when someone feels heard, welcomed, and respected.
In the Emotional Astronomical Mission of Orelhinha Park, the search is not just for intelligent life beyond Earth, but for more human relationships — both within and outside each child.
is5 Emotions Submarine
Life and Death are no longer like in grandma's time. Now they show that small things die every second — ideas, desires, moments. And who decides if something lives or dies is not only Orelhinha, but also you. Killing time, killing desires, giving up on trying, all of this comes into play. So, stay tuned to discover the secrets of how to truly live and not die of boredom.
is10 Life or Death
The Mind Castle is where Earbud goes whenever something difficult arises. He taps his forehead twice, makes a “knock, knock” sound, and enters his own mind. Inside live the Telencephalon, the Insula, and other counselor friends, who talk, think together, and help Earbud until, suddenly, a beautiful Eureka! appears.
Archaeological Site é6
In Orelhinha Parque Universe, each territory is conceived as a unique narrative space for internal listening and sensitive investigation. This is a place of symbolic excavation, where the child is invited to explore memories, experiences, and old feelings as if descending layers of their own emotional soil.
Here, the past is not revisited as a loose memory, but as emotional raw material. The child learns that their experiences — mistakes, achievements, silences, and discoveries — hold essential clues about who they are today and how they construct their unique way of feeling, thinking, and acting.
Through original stories, characters from the Orelhinha Parque ecosystem, and exclusive narrative dynamics, contact with these memories occurs in a playful, emotional, and safe manner. The process stimulates emotional awareness, redefinition, and the recognition that each child carries their own unique, legitimate, and constantly evolving story.
At Orelhinha Parque, revisiting past experiences does not tie the child to the past — on the contrary, it strengthens their emotional identity and expands their capacity for listening, choice, and belonging in the present.
é11 - Genetics Laboratory
In his genetics lab, Orelhinha dreams of building things that will make the world a better place. Nothing too grand, nothing impossible. With his friends and collaborators, he is always imagining, testing, and inventing new ideas, the kind that are born from curiosity and the desire to do a little better than before.
é8 - Emotional Firefighter
Putting out fires with cherry bubble hoses, ice-cold peace water, and good enchantment techniques is part of the team's training. Every now and then the siren goes off: it could be during recess, on the school stairs, or in some hidden corner where an emotional fire starts. At these times, Cosquinha and Orelhinha are always ready.
é12 - Flora
Flora is that girl who falls in love with everything that has a scent, texture, and life. She likes flowers that almost no one notices, tiny insects, the touch of leaves, and the smell of the forest after the rain. Flora cares because she likes to, because she understands that caring is also a way of learning. Curious by nature, she observes, asks questions, experiments, and wants to know more and more about the forest. For her, learning never tires, especially when the forest is the subject.
é7 - Emotion Traffic Light
Now, think of a traffic light. Yes, a literal traffic light. But one that pretends to be human. It truly believes it came into the world to organize emotional traffic. No cars, honking, or lane lines. Its job is different. It manages the timing of things: the right moment to fulfill desires, the anger that wants to explode, the loves that accelerate too fast, and the heartbreaks that demand a halt. Some people use the Traffic Light as a friend, trust it, and ask it before acting. Others detest it, find it boring, bossy… but, deep down, they admit: it's useful. The Curatorship accepted the Traffic Light even though it's not exactly "human." After all, it has very expressive arms, legs, and eyes — green, yellow, and red. And sometimes, just by looking at it, you can tell if it's better to go, wait, or stop for a bit.